Game prototype · iPhone and iPad
Monster Rampage
You are a 50-metre colossus. The city at night is in your way: its towers, its tanks, its helicopters… and its inhabitants.
Prototype · not a released game
The colossus devours the people it catches: blood, remains and a city reduced to rubble. This prototype is meant for an adult audience.
- 50 mof colossus, taller than most of the towers
- Physicsevery building breaks into real pieces
- Up to 80inhabitants fleeing at once, plus cars, tanks, helicopters
- 1 nightviolet sky, neon, lasers and lightning
How does a giant move?
This prototype tests one thing first: making a 50-metre creature feel heavy and believable as it walks through a city, before building a whole game around it.
- A heavy gaitLong, slow strides; each foot is planted on the ground and stays put while the body moves over it.
- Feet on the terrainOn rubble and debris, the legs adapt to the height of the ground under each foot.
- Strikes and grabsKicks, slaps, tail sweeps; it seizes a tank, a helicopter or a passer-by, then throws or eats them.
- Physical destructionTowers collapse into pieces that tumble, pile up and leave smoke and fire behind.
- A living cityPeople run out of the buildings in panic, traffic jams, tanks open fire, helicopters circle.
- Neon nightGlowing windows, laser beams from the rooftops, lightning, the moon over the sea.
The prototype in motion
Filmed straight from the game, with its music and sounds. The videos start muted: tap Sound to hear them.

Fifty metres, and you feel it
A creature that size cannot trot like a man. The walk and the run are tuned so that each foot rests on the ground for the whole stride, without sliding, while the hips, the shoulders and the tail swing with the weight.
One finger guides it through the streets; two fingers turn the camera around it.

The city breaks for real
Buildings are not swapped for a ruin: they break into pieces that fall, bounce and pile up as rubble, with smoke, fire and sparks. The colossus then walks over the debris, its feet following the shape of the heaps.
A tail sweep can bring down a tower; a helicopter that crashes into a building explodes against its façade.

Everything that moves is prey
The inhabitants flee the collapsing buildings, arms raised in panic. The colossus can crush them underfoot, catch them, throw them… or eat them, then pull a bone out of its jaws and toss it away.
The army does not give up: tanks come up the avenues and fire at its chest, helicopters hover at head height. They too can be grabbed and thrown.
And where it relieves itself on the rubble, the trees grow back.

A neon night
Violet sky, a red horizon, glowing windows, laser beams sweeping the city from the rooftops and lightning flashing over everything. Around the city, boats sail on the swell under the moon.
Music: “The Wild Remembers 2”, composed for the prototype.
Screenshots
Captured in the prototype. Tap an image to enlarge it.
Will it become a game?
Maybe. Monster Rampage is a prototype, made to try out a giant's movements and a city that breaks apart. Whether it is turned into a full game depends on your interest: if you would like to play it, tell us.







