Game prototype · iPhone and iPad

Monster Rampage

You are a 50-metre colossus. The city at night is in your way: its towers, its tanks, its helicopters… and its inhabitants.

Watch the demo, with sound

Prototype · not a released game

Apocalyptic horror · not for children

The colossus devours the people it catches: blood, remains and a city reduced to rubble. This prototype is meant for an adult audience.

The concept

How does a giant move?

This prototype tests one thing first: making a 50-metre creature feel heavy and believable as it walks through a city, before building a whole game around it.

Demo

The prototype in motion

Filmed straight from the game, with its music and sounds. The videos start muted: tap Sound to hear them.

Destruction: the colossus ploughs through a block, towers collapse in smoke and fire (32 s)
The walk: an explosion, then the long stride down the neon avenues (30 s)
Street level: the camera at the height of a passer-by, the colossus moving away (16 s)
The colossus walking up a neon avenue towards the moon, between lit towers
Walking

Fifty metres, and you feel it

A creature that size cannot trot like a man. The walk and the run are tuned so that each foot rests on the ground for the whole stride, without sliding, while the hips, the shoulders and the tail swing with the weight.

One finger guides it through the streets; two fingers turn the camera around it.

Seen from above, the colossus in a street lit by the flames of a collapsed building
Destruction

The city breaks for real

Buildings are not swapped for a ruin: they break into pieces that fall, bounce and pile up as rubble, with smoke, fire and sparks. The colossus then walks over the debris, its feet following the shape of the heaps.

A tail sweep can bring down a tower; a helicopter that crashes into a building explodes against its façade.

A tower collapsing in a cloud of smoke, its neon roof in the foreground
Prey

Everything that moves is prey

The inhabitants flee the collapsing buildings, arms raised in panic. The colossus can crush them underfoot, catch them, throw them… or eat them, then pull a bone out of its jaws and toss it away.

The army does not give up: tanks come up the avenues and fire at its chest, helicopters hover at head height. They too can be grabbed and thrown.

And where it relieves itself on the rubble, the trees grow back.

From the street, the blue-violet colossus seen from behind between neon towers and laser beams
Atmosphere

A neon night

Violet sky, a red horizon, glowing windows, laser beams sweeping the city from the rooftops and lightning flashing over everything. Around the city, boats sail on the swell under the moon.

Music: “The Wild Remembers 2”, composed for the prototype.

Gallery

Screenshots

Captured in the prototype. Tap an image to enlarge it.

The colossus between two towers, fires at its feet, the moon over the seaAn explosion lights up a towerThe colossus next to a tower with cyan neon edgesThe colossus walking past a park towards the seaRunning down an avenue towards the sea and the moonStreet level: the colossus moves away between the towersSeen from above, the colossus beside a burning buildingSmoke and fire over the rubble, by the sea

Will it become a game?

Maybe. Monster Rampage is a prototype, made to try out a giant's movements and a city that breaks apart. Whether it is turned into a full game depends on your interest: if you would like to play it, tell us.